
The best ones are Foglet decoction, which increases sign intensity by 25%, but this decoction almost never works in the endgame map Tousaint, or in caves. Sign builds just don't have that many good decoctions. I highly considered using this skill, but I chose to stay away from it, for several reasons. Must have skill if your anywhere below level 100.Ģ) Acquired Tolerance- The infamous OP skill that almost everyone uses, it dramatically increases your maximum toxicity. The only reason I am not using this skill anymore is because I am already level 100, so I can't gain any more extra experience, and most new game+ enemies are invulnerable to Axii ( They only get staggered for like 1 second). It gives you additional experience from dialogues, letting you solve most conflicts peacefully, saves you money, while also upgrading the effectiveness of your Axii sign in combat. I focus on strong attacks, because they partially ignore enemies resistances do more damage and it creates an easy combat pattern – Strong Attack -> Double sign cast–> Strong Attack, while stamina is recharging, repeat.ġ) Delussion- One of the best sign skills. In the extra 4 slots I decided to put some combat sword skills, to help me fight and deal with enemies that are have high resistances or are otherwise strong against signs, like Golems, Elementals, Specters etc. Literally no other skill gives you as much benefits and it's just 1 point! It gives you 20% sign intensity and 20% stamina regeneration in combat. Griffin School Techniques 1/1- Another mandatory skill for sign build in my opinion. This is how I have 60% sign intensity increases in the skill tree from most greater blue mutagens instead of the usual 40%. Synergy 5/5– A must have skill in pretty much any build in my opinion. Just like Melt armor, this is one of the filler skills/ less important skill. I am assuming it adds a little bit more damage to the explosive shield, each time Queen is broken. This skill may sound good on paper, but in practice I did not see much of a difference. Queen discharge 5/5- Reflects 25% of absorbed damage back to the attacker. Read: I had heard HoS and B&W were good, but didn't know they were this good I will go over my choice of skills and comment on why I chose them, while also discussing some other alternatives that you can use as needed. Aard and Axii are just not very effective in new game+. The build primarily focuses on Igni, Queen and Yrden signs, since this is a new game+ build. The rest of armor pieces just have Igni intensity glyphs. Best armor enhancement by far in my opinion for a sign build, and it's especially amazing when fighting large group of foes at later stages of the game.

All the foes that die from Igni sign explode, damaging all the nearby enemies in a similar fashion how Rot fiend explosion does, while also reigniting them. Armor piece is enchanted with Eruption Glyph word.

For my steel sword, I am using preservation enhancement (Grindstone bonuses never expire), silver sword is equipped with 3x Greater Veles runestones for 15% additional intensity when silver sword is drawn. As you see in the next image below, for this particular build I am using 6 pieces of level 100 Grandmaster Legendary Griffin set.
